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Chapter 1. Integrating Cultures: An Introduction; Virginia Dignum and Frank Dignum -- Part 1. Analysis and Modelling of Culture -- Chapter 2. Modelling Culture with Complex, Multi-dimensional, Multi-agent Systems; Alexis Morris, William Ross, Hadi Hosseini and Mihaela Ulieru -- Chapter 3. Cross-validation of Gaming Simulation and Multi-agent Simulation; Gert Jan Hofstede , Catholijn M. Jonker, and Tim Verwaart -- Chapter 4. Modelling Culture through Social Activities; Rub챕n Fuentes-Fernández, Jorge J. G처mez-Sanz, and Juan Pav처n -- Part 2. Group and organisation culture -- Chapter 5. Cultural Integration and Differentiation in Groups and Organisations; Michael Mas, Andreas Flache, and James A. Kitts -- Chapter 6. Modelling and Analysis of Safety Culture of Air Traffic Organizations in the National Culture Context; Alexei Sharpanskykh and Sybert H. Stroeve.-� Chapter 7. Monolingual Biases in Simulations of Cultural Transmission; Sean Roberts -- Part 3. Culture Simulation -- Chapter 8. Towards Agent-Based Models of Cultural Dynamics: A Case of Stereotypes; Jens Pfau, Yoshihisa Kashima and Liz Sonenberg -- Chapter 9. Matching and Mismatching Social Contexts; Bruce Edmonds -- Chapter 10. The Role of Stability in Cultural Evolution: Innovation and Conformity in Implicit Knowledge Discovery; Joanna J. Bryson -- Part 5. Culture-Sensitive Technology Design -- Chapter 11. Socially-Oriented Requirements Engineering - Software Engineering Meets Ethnography; Sonja Pedell, Tim Miller, Frank Vetere, Leon Sterling and Steve Howard -- Chapter 12. Cultural Broker Agents: A Framework for Managing Cultural Misunderstandings; Omar Gonzalez, Jean-Paul Barthes, and Felix Ramos -- Chapter 13. Culture Driven Game Design Method: Adapting serious games to the players??culture; C.J. Meershoek, R. Kortmann, S.A. Meijer, E. Subrahmanian and A. Verbraeck.
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